Portrait by Hien Pham

My name is Ruqiyah [ruh-key-yah]
I'm an award-winning game developer in Australia1
I like making games about messy relationships & death2


1 On Ngunnawal country in Canberra, specifically, where I am a co-organiser of the Canberra Game Developer Community
2 and also silly games

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Games I made

Amarantus

Amarantus is a multi-award-winning visual novel about trainwrecks, trysts & treason.I directed, produced, wrote and programmed Amarantus, plus handled marketing, the background art and some of the sound design.

if not us

if not us is an interactive fiction anthology following five heroes at the end of a quest to save the world.five stories, five alternate timelines, five final survivors, in a meditation on grief and duty and debt.I wrote it.

first date/can't relate

first date/can't relate is a award-nominated mini rom-com visual novel. Nine first dates around Canberra, Australia, endless opportunities for disaster, and a gentle tribute to unconditional love and patient, playful romance.I wrote and programmed and other things but not art or music'd it.

Academic pursuits (as opposed to regular pursuits)

Academic Pursuits is a parser-based interactive fiction game about moving into a new office.You can't leave til every box is unpacked, and there's an awful lot to unpack here, including emotional baggage, academic misconduct, and a blood feud spanning centuries.I wrote it.

My Lil Fanfic

My Lil Fanfic is a terrible erotic/self-insert fanfiction writing simulator.It's the early noughties, you're on fanfiction dot net, and it is time to boot up Notepad and smash out some truly terrible fanfiction for an eager and adoring public.I did writing & narrative design on it.

And you be happy there

And you be happy there is a point and click adventure made in 48 hours for Global Game Jam 2021.Explore an alien planet, meet the locals. This is a present from a small distant world.I wrote and programmed it.

There are also more little games on my itch.io page.

Awards & Recognition

2024Freeplay Independent Games Festival AwardsNarrative nominee for Amarantus
2023Melbourne Queer Games FestivalAmarantus shortlisted
 EurogamerAmarantus named as one of the top 50 games of 2023
 video games are goodGame of the Year nominee for Amarantus
 Australian Game Developer AwardsExcellence in Narrative winner for Amarantus
 New Zealand Games FestivalThe Guest Plate winner for Amarantus
 Social mediaMy friend Gary and I released an Amarantus April Fools announcement that people liked
2021Screen CanberraRecipient of the ACT Screen Arts Fund to develop Amarantus
2020Game Dev HeroesWriting + Narrative Hero shortlist
 Freeplay AwardsExcellence in Narrative shortlist for first date/can't relate
 Melbourne Queer Games Festivalfirst date/can't relate shortlisted
2019New Zealand Games FestivalThe Guest Plate finalist for My Lil Fanfic
2018Nebula Awards Suggested Reading Listif not us listed
 Freeplay AwardsBest Micro-Game finalist for My Lil Fanfic

Talks

Teaching players how to play your visual novel
Visual;Conference 2020

It’s easy to assume players know exactly how to play a visual novel, but if we take a step back, there’s a lot of important things we need a player to know before they begin – "how should I make choices?”,“what impact will my choices have on the narrative?”, and “am I meant to get every ending?”.

Writing for skip-reading
Visual;Conference 2019

How does the skip-read function change the nature of a visual novel? How can we write so that the player’s experience can be preserved, even when they’re skipping through a game?

You know that thing you like? Apparently you can just put it in your game
Parallels: The Freeplay 2018 Showcase